3D Modeling, Animation, Augmented Reality Design and Development, Brand Strategy, Circuit Design, Concept Development, Copywriting, Exhibition Design, Experiential Design, Physical Computing, Virtual Reality Design and Development
Founder / Lead Engineering
Igal Nassima is a programmer and artist from Istanbul, Turkey. His work focuses on creating socially networked environments for communities. He founded 319 Scholes, an experimental technology space in 2009 and is a co-creator of MyBlockNYC, an interactive mapping website that captures personal video accounts of New York City’s life and culture, which was included in MoMA’sTalk To Me exhibition in 2011.
Meghan is an executive producer and strategist with unique experience in the AR and VR industries. Having worked amongst the world's leading Computer Vision researchers and engineers, her expertise lies in executing creative and immersive 3D content in real-world environments. She has expansive knowledge of the industry, including AR MMO’s, AR mobile gaming, ROI of branded AR applications, company re-structuring for future interfaces, AR/VR budgeting, and AR/VR Hardware specifications.
Michael "Caco" Peguero is a cross platform designer with a background in Architecture, Illustration, and Graphic Design. Caco is currently focusing his efforts on experimenting with virtual / augmented reality and immersive narratives, leveraging his skill-sets in varied mediums to produce engaging spaces.
Nate is a creative technologist, technical director, and multimedia artist based in NYC. He specializes in creating custom hardware and software systems for interactive audio visual installations, digital event activations, and live performance. He holds a Bachelor of Science in Electrical and Computer Engineering from The University of Colorado. He is interested primarily in the ways art and technology influence each other, how culture is created and spread, and the power of sublime moments of total immersion